I decided to do some research into concept art, videoegames, and architecture.
- Knowledge of computer illustration software packages
- Skills in film imagery
- An understanding what Directors, Directors of Photography and Editors require from a scene
- Excellent illustration skills
- To be a strong communicator
- To be able to visualize perspective and 3D space
- To have a keen interest in design, architecture and film
- To visually interpret other people’s ideas
- To be flexible and adapt to change when asked
- To work as part of a team
- To know about relevant health and safety legislation and procedures
US: 2013 Game Developer survey:
- salaries could start at $55,682.
- Those with three to six years of experience: $64,619. Those with six or more years of experience earned roughly $76,653.
- Lead artists with three to six years experience: $69,545:
- artists with six or more years earned $102,917.
- 2012: £33,123
- 2013 £29,358 (£4,000 less than the previous year.)
Brian Froud (Laybrinth)
Tim Burton (Nighmare Before Christmas(
American McGee’s Alice Madness returns:
Blizzard Entertainment: World Of Warcraft
Vincent Callebaut’s Smart City
commissioned as part of the Climate Energy Plan of Paris, and shows how 2050 Paris could be more sustainable and a healthier future while retaining its historical aesthetic and meeting its long-term energy goals.
Eco-pods – Boston, MA
conceptual structure designed by Boston architects Howeler + Yoon and Los Angeles digital designers Squared Design Lab for Boston in 2009,. It was designed as grow bio-fuel crops can produce enough automotive fuel to replace the world’s current diesel usage..
http://www.theguardian.com/artanddesign/architecture-design-blog/2015/may/12/assemble-turner-prize-2015-wildcard-how-the-young-architecture-crew-assemble-rocked-the-art-world http://www.theguardian.com/artanddesign/architecture http://www.architecture.com/Explore/Home.aspx https://www.sokanu.com/careers/video-game-designer/ http://www.theartcareerproject.com/combine-work-and-play-information-about-video-game-design/93/ http://electronics.howstuffworks.com/video-game-designer.htm http://en.wikipedia.org/wiki/List_of_video_game_designers http://www.dayofarchaeology.com/tag/3d-computer-graphics/ http://www.theguardian.com/environment/2013/dec/21/technology-wildlife-tv-attenborough http://forums.cgsociety.org/archive/index.php/t-1082472.html http://cageyjames.webfactional.com/?cat=2478 https://www.youtube.com/watch?v=FkvZDnZRqgo https://www.youtube.com/watch?v=QsQcEhj-R4k https://www.youtube.com/watch?v=vd0Ss8GuYaI http://rhondaforever.com/ http://www.personal-development-planet.com/power-of-creative-visualisation.html http://futurefresh.co.uk/ http://www.mvrdv.nl/
Clinton Crumpler is an 3D environment artist specializing in environments for games, modeling, and texturing. Clinton is based in Austin, TX.
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Contact – Resume – Blog – Free Stuff. All artwork created by Sebastian Schulz unless stated otherwise!